Psychotherapy in the Digital Environment: A Single-Family Case Study of Digital Art Therapy through Virtual Reality to Improve Adolescent Mental Health
| dc.contributor.author | Alhadi, Khadega Mohammed Ahmed | |
| dc.date.accessioned | 2025-10-30T01:31:52Z | |
| dc.date.available | 2025-10-30T01:31:52Z | |
| dc.date.issued | 2025 | |
| dc.identifier.uri | dspace.uii.ac.id/123456789/58494 | |
| dc.description.abstract | This study explores the therapeutic potential of virtual reality art therapy in supporting the mental health of adolescents. VR presents an interactive environment that enhances emotional relief and raises creativity. This research implemented an action qualitative design employing a single-family case study of three adolescent participants who struggle with anxiety, nervousness, stubbornness, and social isolation. Data was collected through VR art therapy sessions and semi-structured interviews. Findings revealed six sub- themes: “Mechanism of emotional expression and coping”,” self-representation”, “social opening”, “future aspiration”, “adaptation of virtual reality”, and Creative Freedom”. Results demonstrate the efficiency of virtual reality art therapy in offering adolescents a safe, engaging, and culturally adaptable space for healing and growth. | en_US |
| dc.language.iso | en | en_US |
| dc.publisher | Universitas Islam Indonesia | en_US |
| dc.subject | Psychotherapy | en_US |
| dc.subject | Virtual Reality | en_US |
| dc.subject | Art Therapy | en_US |
| dc.subject | Adolescent Mental Health | en_US |
| dc.subject | Qualitative Research | en_US |
| dc.title | Psychotherapy in the Digital Environment: A Single-Family Case Study of Digital Art Therapy through Virtual Reality to Improve Adolescent Mental Health | en_US |
| dc.type | Thesis | en_US |
| dc.Identifier.NIM | 21321310 |
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