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dc.contributor.authorRiskinah
dc.date.accessioned2025-08-25T03:53:58Z
dc.date.available2025-08-25T03:53:58Z
dc.date.issued2023
dc.identifier.uridspace.uii.ac.id/123456789/57544
dc.description.abstractThis report aims to describe the implementation of the Snake and Ladder Board Games (SLBG) for Senior High School students to encourage them in learning English. The procedures for designing the SLBG and the learning procedures were described in this report. SLBG improves students' Vocabulary, improves students' writing skills, helps students feel less anxious in the classroom when learning, makes students enjoy and engage themselves, and facilitates learning about counting,lifelike interaction, and Socialization. The result of this Implementation was most of the students were active and enjoyed the class running. Students tried to respond to the instructions correctly and tried to respond to the instructions in English although they have difficulty in English vocabulary.en_US
dc.publisherUniversitas Islam Indonesiaen_US
dc.subjectEnglish Learningen_US
dc.subjectEnglish Mediaen_US
dc.subjectGameen_US
dc.subjectSnake and Ladder Gameen_US
dc.titleImplementing the Snake and Ladder Board Games as Learning Media to Encourage Senior High School Students in Learning English: A Best Practice Reporten_US
dc.typeThesisen_US
dc.Identifier.NIM19322013


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