Using Board Game to teach English for Entak Junior High School students
Abstract
This report describes using board games to teach English for junior high
school students at Entak, Kebumen, Central Java The main purpose of the report is
to explore how board games can enhance student engagement and improve
language skills in junior high school English classes. The study was conducted at
Entak Junior High School, utilizing board games specifically designed to teach
vocabulary related to human body parts. The research subjects were junior high
school students enrolled at Entak Junior High School, focusing on their learning
experiences and outcomes when using board games in English language instruction.
The effectiveness of these games was assessed by comparing student involvement
and language retention with traditional teaching methods. This report aims to
decide how board games can help students increase their involvement, and language
skills. The findings indicated that students who participated in board game activities
exhibited greater interest and better recall of the subject matter compared to those
taught through conventional instructional methods. By introducing dynamic and
enjoyable board games into the curriculum, this report hopes to put up a more
engaging and effective learning environment. The study's findings show that
students who engaged in board game activities had more interest and recall of the
subject than those who were taught using traditional techniques. The implications
of the study suggest that incorporating board games into the educational curriculum
could serve as an effective tool for enhancing academic performance, as well as
fostering both cognitive and social skills in the classroom environment.
