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    Using Board Game to teach English for Entak Junior High School students

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    19322036.pdf (1.250Mb)
    Date
    2024
    Author
    Radiajati, Alfaris Setria Narindra
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    Abstract
    This report describes using board games to teach English for junior high school students at Entak, Kebumen, Central Java The main purpose of the report is to explore how board games can enhance student engagement and improve language skills in junior high school English classes. The study was conducted at Entak Junior High School, utilizing board games specifically designed to teach vocabulary related to human body parts. The research subjects were junior high school students enrolled at Entak Junior High School, focusing on their learning experiences and outcomes when using board games in English language instruction. The effectiveness of these games was assessed by comparing student involvement and language retention with traditional teaching methods. This report aims to decide how board games can help students increase their involvement, and language skills. The findings indicated that students who participated in board game activities exhibited greater interest and better recall of the subject matter compared to those taught through conventional instructional methods. By introducing dynamic and enjoyable board games into the curriculum, this report hopes to put up a more engaging and effective learning environment. The study's findings show that students who engaged in board game activities had more interest and recall of the subject than those who were taught using traditional techniques. The implications of the study suggest that incorporating board games into the educational curriculum could serve as an effective tool for enhancing academic performance, as well as fostering both cognitive and social skills in the classroom environment.
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    dspace.uii.ac.id/123456789/53583
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    • English Language Education [574]

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