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dc.contributor.authorPutri, Felicia Angelica
dc.date.accessioned2024-10-29T02:08:19Z
dc.date.available2024-10-29T02:08:19Z
dc.date.issued2022
dc.identifier.uridspace.uii.ac.id/123456789/53310
dc.description.abstractIncreasing professionalism in teaching is essential, not only in expertise in delivering material but also in implementing material according to students' needs. The English Department of Islamic University of Indonesia requires students to take part in the field. The aim is to make students professional in dealing with the world of teaching based on pedagogical education, character, and following social principles. Writer conducted observations at high schools in Yogyakarta starting on May 8, 2018, until May 14, 2018. Based on observations, teachers at high schools in Yogyakarta still use learning methods that are still quite monotonous. In other words, they have not experimented enough with media and technology. For the context of learning English using three mixed languages such as English, Indonesian, and sometimes Javanese. This Family 100 game is based on observations at the school where the researcher is studying. The students in the class are active but lack learning materials, making it difficult for them. This Family 100 game is relatively easy to teach vocabulary because its principal rules only mention similar hint words. The implementation of this word game is (1) pre-teaching. The teacher explains the rules and how to play. (2) While teaching, the teacher as the host does a 100-word family game (3) Post-teaching, the writer reviewed the Family100 game. This review aims to discover students' advantages and disadvantages after playing this game. The advantages of used Family 100 game are make students more active when learning, build a good mood and bring motivation to students, and introducing new vocabularies to students who have not hear such a strange words before. This best practice study also has the disadvantages for example, students are not fully engaged by the game and many students are indolent to think what they should answer.en_US
dc.language.isoenen_US
dc.publisherUniversitas Islam Indonesiaen_US
dc.subjectTeachingen_US
dc.subjectVocabularyen_US
dc.subjectGame Activityen_US
dc.subjectSenior High Schoolen_US
dc.titleTeaching Vocabulary Using Word Game Activity In Senior High Schoolen_US
dc.typeThesisen_US
dc.Identifier.NIM15322051


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