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dc.contributor.advisorIsta Maharsi, S.S., M.Hum.
dc.contributor.authorArum Dyah Woroningrum
dc.date.accessioned2021-09-06T06:06:38Z
dc.date.available2021-09-06T06:06:38Z
dc.date.issued2012
dc.identifier.urihttps://dspace.uii.ac.id/handle/123456789/32205
dc.description.abstractThis paper is aimed to report the types of games and the procedures of those games used by the teacher and student in SD Deresan Sleman when learning English. The research objects are English teacher and students in grade II SD Deresan Sleman Yogyakarta. Grade II divide to class II-A and II-B. The number of all students is 67 students. The writer use observation as a method to get data. Results of the observation shows that English teacher at SD Deresan Sleman used such games to teach English as, whispering game, racing game, and guessing game. In each class II-A and II-B, teacher used different techniques of each games to give varieties. The types of game used by English teacher at SD Deresan Sleman include activities such as identifying, remembering, and ordering games. The procedures used by the teacher are teacher’s explanation, demonstration, key language and/or instructions written on the board, ‘try out’, and the continuation of game. Keywords: games, teaching and learning English, young learnersen_US
dc.publisherUniversitas Islam Indonesiaen_US
dc.subjectgamesen_US
dc.subjectteaching and learning Englishen_US
dc.subjectyoung learnersen_US
dc.titleThe Use of Games to Teach English in Grade II SD Deresan Sleman Yogyakartaen_US
dc.Identifier.NIM06221016


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