| dc.description.abstract | The Indonesia Karst Museum is one of the
educational centers on the karst ecosystem that
has high scientific and ecological value. However,
in recent years, the museum has experienced a
decline in the number of visitors due to a less
attractive user experience. This results in the
museum area facilities not functioning as they
should. Conventional methods of presenting
information make the museum feel static and
less impressive to visitors. Therefore, a design
approach is needed that can increase visitor
engagement and experience in a more
interactive and immersive way.
This study aims to revive the Indonesian Karst
Museum through the integration of storytelling
and an adaptive reuse approach. Those are
applied to create an interactive, adaptive space
that supports deeper visitor exploration.
Meanwhile, adaptive reuse is applied to preserve
the good elements but also increase the value of
the building. The methods used in this study include analysis of
the existing conditions of the museum, literature
studies related to user experience in educational
spaces, and exploration of storytelling and
adaptive reuse as a design approach. The results
of this study are expected to produce a museum
design concept that is not only more visually
attractive, but also more functional and
immersive, so as to increase visitor interest and
involvement. Therefore, the Indonesia Karst
Museum can once again function as an effective
education center, while also becoming a more
innovative and sustainable environmental
conservation-based tourist attraction. | en_US |