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dc.contributor.authorAzizah, Fara
dc.date.accessioned2024-08-05T04:56:16Z
dc.date.available2024-08-05T04:56:16Z
dc.date.issued2024
dc.identifier.uridspace.uii.ac.id/123456789/50921
dc.description.abstractThis study aims to determine the relationship between Social Appearance Anxiety, Smartphone Addiction, and Internet Gaming Disorder in players of the action-RPG game Genshin Impact. The proposed research hypothesis is that there is a relationship between Social Appearance Anxiety, Smartphone Addiction, and Internet Gaming Disorder. This research uses a quantitative approach with a three-variable relationship model using mediation regression analysis. The subjects of this research were 721 respondents who were players of the action-RPG game Genshin Impact in Indonesia. Data collection used the Social Appearance Anxiety Scale by Hart, the Smartphone Addiction Scale by Kwon, and the Internet Gaming Disorder-20 Test by Pontes with data processing using the Jamovi application version 2.2.5. The results obtained from this research are that there is a relationship between Social Appearance Anxiety, Smartphone Addiction, and Internet Gaming Disorder. In other words, there is an influence between Social Appearance Anxiety, Smartphone Addiction, and Internet Gaming Disorder.en_US
dc.publisherUniversitas Islam Indonesiaen_US
dc.subjectSocial Appearance Anxietyen_US
dc.subjectSmartphone Addictionen_US
dc.subjectInternet Gaming Disorderen_US
dc.subjectGame Online Genshin Impacten_US
dc.titleHubungan Antara Social Appearance Anxiety, Smartphone Addiction, dan Internet Gaming Disorder pada Pemain Game Aksi-RPG Genshin Impacten_US
dc.typeThesisen_US
dc.Identifier.NIM20320031


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